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ZZT (Boss Fight Books)

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ZZT (Boss Fight Books)

Anna Anthropy
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The unexplored history of the Epic Games founder's first game, and how it created an early internet social scene.

In 1991, long before Epic Games was putting out blockbusters like Unreal, Infinity Blade, and Gears of War, Tim Sweeney released a strange little MS-DOS shareware game called ZZT. The simplicity of its text graphics masked the complexity of its World Editor: players could use ZZT to design their own games.

This feature was a revelation to thousands of gamers, including Anna Anthropy, author of Rise of the Videogame Zinesters. ZZT is an exploration of a submerged continent, a personal history of the shareware movement, ascii art, messy teen identity struggle, cybersex, transition, outsider art, the thousand deaths of Barney the Dinosaur, and what happens when a ten-year-old gets her hands on a programming language she can understand. It’s been said that the first Velvet Underground album sold only a few thousand copies, but that everyone who heard it formed a band. Well not everyone has played ZZT, but everyone who played it became a game designer

Yıl:
2014
Yayımcı:
Boss Fight Books
Dil:
english
Sayfalar:
144
ISBN 10:
1940535026
ISBN 13:
9781940535029
Dosya:
PDF, 588 KB
IPFS:
CID , CID Blake2b
english, 2014
Online Oku
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